Ally of Justice Deck Breakdown

Cards Usage Statistic

Main Deck

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Dark Armed Dragon
Dark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Inzektor Centipede
Inzektor Centipede
Inzektor Centipede
DARK 3
Inzektor Centipede
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.

Inzektor Dragonfly
Inzektor Dragonfly
Inzektor Dragonfly
DARK 3
Inzektor Dragonfly
  • ATK:

  • 1000

  • DEF:

  • 1800


Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.

Inzektor Giga-Mantis
Inzektor Giga-Mantis
Inzektor Giga-Mantis
DARK 6
Inzektor Giga-Mantis
  • ATK:

  • 2400

  • DEF:

  • 0


You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.

Inzektor Hornet
Inzektor Hornet
Inzektor Hornet
DARK 3
Inzektor Hornet
  • ATK:

  • 500

  • DEF:

  • 200


Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.

Inzektor Ladybug
Inzektor Ladybug
Inzektor Ladybug
DARK 2
Inzektor Ladybug
  • ATK:

  • 500

  • DEF:

  • 100


Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 face-up monster you control; increase that target's Level by up to 2.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Final Inzektion
      Final Inzektion
      Final Inzektion
      Spell Normal
      Final Inzektion

        Send 5 face-up "Inzektor" cards you control to the Graveyard; destroy all cards your opponent controls, also, during the Battle Phase of this turn, your opponent cannot activate monster effects that activate in the hand or Graveyard.

        Foolish Burial
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          Inzektor Axe - Zektahawk
          Inzektor Axe - Zektahawk
          Inzektor Axe - Zektahawk
          Spell Equip
          Inzektor Axe - Zektahawk

            Equip only to an "Inzektor" monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards.

            Inzektor Crossbow - Zektarrow
            Inzektor Crossbow - Zektarrow
            Inzektor Crossbow - Zektarrow
            Spell Equip
            Inzektor Crossbow - Zektarrow

              Equip only to an "Inzektor" monster. It gains 500 ATK. Your opponent cannot activate cards or effects in response to the activation of the equipped monster's effects.

              Inzektor Sword - Zektkaliber
              Inzektor Sword - Zektkaliber
              Inzektor Sword - Zektkaliber
              Spell Equip
              Inzektor Sword - Zektkaliber

                Equip only to an "Inzektor" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the Graveyard: Target 1 "Inzektor" monster in your Graveyard; add that target to your hand.

                Monster Reborn
                Monster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.



                  Tag(s):

                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.

                    Pot of Duality
                    Pot of Duality
                    Pot of Duality
                    Spell Normal
                    Pot of Duality

                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                      Tag(s):

                      Zektrike Kou-ou
                      Zektrike Kou-ou
                      Zektrike Kou-ou
                      Spell Normal
                      Zektrike Kou-ou

                        (This card is always treated as an "Inzektor" card.) Send 1 other "Inzektor" card from your hand or face-up field to the GY, then activate 1 of these effects; ● Choose 1 "Inzektor" monster from your Deck and either Special Summon it, or equip it to 1 "Inzektor" monster you control. ● Equip 1 "Inzektor" Equip Spell from your Deck to 1 "Inzektor" monster you control. You can only activate 1 "Zektrike Kou-ou" per turn.

                        Bottomless Trap Hole
                        Bottomless Trap Hole
                        Bottomless Trap Hole
                        Trap Normal
                        Bottomless Trap Hole

                          When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                          Infinite Impermanence
                          Infinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            Inzektor Gauntlet
                            Inzektor Gauntlet
                            Inzektor Gauntlet
                            Trap Normal
                            Inzektor Gauntlet

                              Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects.

                              Inzektor Orb
                              Inzektor Orb
                              Inzektor Orb
                              Trap Normal
                              Inzektor Orb

                                Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the Graveyard; negate that effect.

                                Really Eternal Rest
                                Really Eternal Rest
                                Really Eternal Rest
                                Trap Normal
                                Really Eternal Rest

                                  Destroy all monsters equipped with an Equip Card(s).

                                  Royal Decree
                                  Royal Decree
                                  Royal Decree
                                  Trap Continuous
                                  Royal Decree

                                    Negate all other Trap effects on the field.

                                    Solemn Judgment
                                    Solemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                      Tag(s):

                                      Solemn Warning
                                      Solemn Warning
                                      Solemn Warning
                                      Trap Counter
                                      Solemn Warning

                                        When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                                        Tag(s):

                                        The Transmigration Prophecy
                                        The Transmigration Prophecy
                                        The Transmigration Prophecy
                                        Trap Normal
                                        The Transmigration Prophecy

                                          Target 2 cards in the GY(s); shuffle those targets into the Deck(s).

                                          Zekt Conversion
                                          Zekt Conversion
                                          Zekt Conversion
                                          Trap Normal
                                          Zekt Conversion

                                            When a face-up "Inzektor" monster you control is targeted for an attack: Target the attacking monster; equip the attack target to that attacking monster. Take control of the equipped monster while it is equipped with an "Inzektor" monster by this effect.

                                            Extra Deck

                                            Ally of Justice Catastor
                                            Ally of Justice Catastor
                                            Ally of Justice Catastor
                                            DARK 5
                                            Ally of Justice Catastor
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                            Gagaga Cowboy
                                            Gagaga Cowboy
                                            Gagaga Cowboy
                                            EARTH
                                            Gagaga Cowboy
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 2400


                                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.

                                            Inzektor Exa-Beetle
                                            Inzektor Exa-Beetle
                                            Inzektor Exa-Beetle
                                            DARK
                                            Inzektor Exa-Beetle
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 1000


                                            2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.

                                            Inzektor Exa-Stag
                                            Inzektor Exa-Stag
                                            Inzektor Exa-Stag
                                            DARK
                                            Inzektor Exa-Stag
                                            • ATK:

                                            • 800

                                            • DEF:

                                            • 800


                                            2 Level 5 Insect-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect.

                                            Leviair the Sea Dragon
                                            Leviair the Sea Dragon
                                            Leviair the Sea Dragon
                                            WIND
                                            Leviair the Sea Dragon
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1600


                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                                            Maestroke the Symphony Djinn
                                            Maestroke the Symphony Djinn
                                            Maestroke the Symphony Djinn
                                            DARK
                                            Maestroke the Symphony Djinn
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 2300


                                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.

                                            Number 12: Crimson Shadow Armor Ninja
                                            Number 12: Crimson Shadow Armor Ninja
                                            Number 12: Crimson Shadow Armor Ninja
                                            EARTH
                                            Number 12: Crimson Shadow Armor Ninja
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1700


                                            2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.

                                            Number 17: Leviathan Dragon
                                            Number 17: Leviathan Dragon
                                            Number 17: Leviathan Dragon
                                            WATER
                                            Number 17: Leviathan Dragon
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 0


                                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                                            Number 20: Giga-Brilliant
                                            Number 20: Giga-Brilliant
                                            Number 20: Giga-Brilliant
                                            LIGHT
                                            Number 20: Giga-Brilliant
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1800


                                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

                                            Tiras, Keeper of Genesis
                                            Tiras, Keeper of Genesis
                                            Tiras, Keeper of Genesis
                                            LIGHT
                                            Tiras, Keeper of Genesis
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1700


                                            2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.

                                            Wind-Up Zenmaines
                                            Wind-Up Zenmaines
                                            Wind-Up Zenmaines
                                            FIRE
                                            Wind-Up Zenmaines
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 2100


                                            2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

                                            Main: 55 Extra: 15

                                            1 copyBlack Luster Soldier - Envoy of the Beginning
                                            1 copyBlack Luster Soldier - Envoy of the Beginning
                                            Black Luster Soldier - Envoy of the Beginning
                                            LIGHT 8
                                            Black Luster Soldier - Envoy of the Beginning
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                            2 copiesCyber Dragon 2 copiesCyber Dragon
                                            Cyber Dragon
                                            LIGHT 5
                                            Cyber Dragon
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1600


                                            If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                            2 copiesD.D. Crow 2 copiesD.D. Crow
                                            D.D. Crow
                                            DARK 1
                                            D.D. Crow
                                            • ATK:

                                            • 100

                                            • DEF:

                                            • 100


                                            (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                            1 copyDark Armed Dragon 1 copyDark Armed Dragon
                                            Dark Armed Dragon
                                            DARK 7
                                            Dark Armed Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1000


                                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                                            2 copiesInzektor Centipede 2 copiesInzektor Centipede
                                            Inzektor Centipede
                                            DARK 3
                                            Inzektor Centipede
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 1200


                                            Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.


                                            3 copiesInzektor Dragonfly 3 copiesInzektor Dragonfly
                                            Inzektor Dragonfly
                                            DARK 3
                                            Inzektor Dragonfly
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 1800


                                            Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.


                                            2 copiesInzektor Giga-Mantis 2 copiesInzektor Giga-Mantis
                                            Inzektor Giga-Mantis
                                            DARK 6
                                            Inzektor Giga-Mantis
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 0


                                            You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.


                                            2 copiesInzektor Hornet 2 copiesInzektor Hornet
                                            Inzektor Hornet
                                            DARK 3
                                            Inzektor Hornet
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 200


                                            Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.


                                            2 copiesInzektor Ladybug 2 copiesInzektor Ladybug
                                            Inzektor Ladybug
                                            DARK 2
                                            Inzektor Ladybug
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 100


                                            Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 face-up monster you control; increase that target's Level by up to 2.


                                            1 copyMaxx "C"
                                            1 copyMaxx "C"
                                            Maxx "C"
                                            EARTH 2
                                            Maxx "C"
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 200


                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                            3 copiesRyko, Lightsworn Hunter 3 copiesRyko, Lightsworn Hunter
                                            Ryko, Lightsworn Hunter
                                            LIGHT 2
                                            Ryko, Lightsworn Hunter
                                            • ATK:

                                            • 200

                                            • DEF:

                                            • 100


                                            FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


                                            2 copiesAsh Blossom & Joyous Spring 2 copiesAsh Blossom & Joyous Spring
                                            Ash Blossom & Joyous Spring
                                            FIRE 3
                                            Ash Blossom & Joyous Spring
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1800


                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                            2 copiesEffect Veiler 2 copiesEffect Veiler
                                            Effect Veiler
                                            LIGHT 1
                                            Effect Veiler
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                            1 copyAllure of Darkness
                                            1 copyAllure of Darkness
                                            Allure of Darkness
                                            Spell Normal
                                            Allure of Darkness

                                              Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                              1 copyCrossout Designator
                                              1 copyCrossout Designator
                                              Crossout Designator
                                              Spell Quick
                                              Crossout Designator

                                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                Tag(s):

                                                1 copyFinal Inzektion 1 copyFinal Inzektion
                                                Final Inzektion
                                                Spell Normal
                                                Final Inzektion

                                                  Send 5 face-up "Inzektor" cards you control to the Graveyard; destroy all cards your opponent controls, also, during the Battle Phase of this turn, your opponent cannot activate monster effects that activate in the hand or Graveyard.


                                                  1 copyFoolish Burial
                                                  1 copyFoolish Burial
                                                  Foolish Burial
                                                  Spell Normal
                                                  Foolish Burial

                                                    Send 1 monster from your Deck to the GY.




                                                    Tag(s):

                                                    1 copyInzektor Axe - Zektahawk 1 copyInzektor Axe - Zektahawk
                                                    Inzektor Axe - Zektahawk
                                                    Spell Equip
                                                    Inzektor Axe - Zektahawk

                                                      Equip only to an "Inzektor" monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards.


                                                      1 copyInzektor Crossbow - Zektarrow 1 copyInzektor Crossbow - Zektarrow
                                                      Inzektor Crossbow - Zektarrow
                                                      Spell Equip
                                                      Inzektor Crossbow - Zektarrow

                                                        Equip only to an "Inzektor" monster. It gains 500 ATK. Your opponent cannot activate cards or effects in response to the activation of the equipped monster's effects.


                                                        1 copyInzektor Sword - Zektkaliber 1 copyInzektor Sword - Zektkaliber
                                                        Inzektor Sword - Zektkaliber
                                                        Spell Equip
                                                        Inzektor Sword - Zektkaliber

                                                          Equip only to an "Inzektor" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the Graveyard: Target 1 "Inzektor" monster in your Graveyard; add that target to your hand.


                                                          1 copyMonster Reborn
                                                          1 copyMonster Reborn
                                                          Monster Reborn
                                                          Spell Normal
                                                          Monster Reborn

                                                            Target 1 monster in either GY; Special Summon it.




                                                            Tag(s):

                                                            1 copyMystical Space Typhoon
                                                            1 copyMystical Space Typhoon
                                                            Mystical Space Typhoon
                                                            Spell Quick
                                                            Mystical Space Typhoon

                                                              Target 1 Spell/Trap on the field; destroy that target.


                                                              1 copyPot of Duality
                                                              1 copyPot of Duality
                                                              Pot of Duality
                                                              Spell Normal
                                                              Pot of Duality

                                                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                                Tag(s):

                                                                3 copiesZektrike Kou-ou 3 copiesZektrike Kou-ou
                                                                Zektrike Kou-ou
                                                                Spell Normal
                                                                Zektrike Kou-ou

                                                                  (This card is always treated as an "Inzektor" card.) Send 1 other "Inzektor" card from your hand or face-up field to the GY, then activate 1 of these effects; ● Choose 1 "Inzektor" monster from your Deck and either Special Summon it, or equip it to 1 "Inzektor" monster you control. ● Equip 1 "Inzektor" Equip Spell from your Deck to 1 "Inzektor" monster you control. You can only activate 1 "Zektrike Kou-ou" per turn.


                                                                  1 copyBottomless Trap Hole 1 copyBottomless Trap Hole
                                                                  Bottomless Trap Hole
                                                                  Trap Normal
                                                                  Bottomless Trap Hole

                                                                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                                    1 copyInfinite Impermanence 1 copyInfinite Impermanence
                                                                    Infinite Impermanence
                                                                    Trap Normal
                                                                    Infinite Impermanence

                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                      2 copiesInzektor Gauntlet 2 copiesInzektor Gauntlet
                                                                      Inzektor Gauntlet
                                                                      Trap Normal
                                                                      Inzektor Gauntlet

                                                                        Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects.


                                                                        2 copiesInzektor Orb 2 copiesInzektor Orb
                                                                        Inzektor Orb
                                                                        Trap Normal
                                                                        Inzektor Orb

                                                                          Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the Graveyard; negate that effect.


                                                                          3 copiesReally Eternal Rest 3 copiesReally Eternal Rest
                                                                          Really Eternal Rest
                                                                          Trap Normal
                                                                          Really Eternal Rest

                                                                            Destroy all monsters equipped with an Equip Card(s).


                                                                            3 copiesRoyal Decree 3 copiesRoyal Decree
                                                                            Royal Decree
                                                                            Trap Continuous
                                                                            Royal Decree

                                                                              Negate all other Trap effects on the field.


                                                                              1 copySolemn Judgment
                                                                              1 copySolemn Judgment
                                                                              Solemn Judgment
                                                                              Trap Counter
                                                                              Solemn Judgment

                                                                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                Tag(s):

                                                                                1 copySolemn Warning
                                                                                1 copySolemn Warning
                                                                                Solemn Warning
                                                                                Trap Counter
                                                                                Solemn Warning

                                                                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                                  Tag(s):

                                                                                  1 copyThe Transmigration Prophecy 1 copyThe Transmigration Prophecy
                                                                                  The Transmigration Prophecy
                                                                                  Trap Normal
                                                                                  The Transmigration Prophecy

                                                                                    Target 2 cards in the GY(s); shuffle those targets into the Deck(s).


                                                                                    2 copiesZekt Conversion 2 copiesZekt Conversion
                                                                                    Zekt Conversion
                                                                                    Trap Normal
                                                                                    Zekt Conversion

                                                                                      When a face-up "Inzektor" monster you control is targeted for an attack: Target the attacking monster; equip the attack target to that attacking monster. Take control of the equipped monster while it is equipped with an "Inzektor" monster by this effect.


                                                                                      2 copiesAlly of Justice Catastor 2 copiesAlly of Justice Catastor
                                                                                      Ally of Justice Catastor
                                                                                      DARK 5
                                                                                      Ally of Justice Catastor
                                                                                      • ATK:

                                                                                      • 2200

                                                                                      • DEF:

                                                                                      • 1200


                                                                                      1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                                      1 copyGagaga Cowboy 1 copyGagaga Cowboy
                                                                                      Gagaga Cowboy
                                                                                      EARTH
                                                                                      Gagaga Cowboy
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • DEF:

                                                                                      • 2400


                                                                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                                                                      2 copiesInzektor Exa-Beetle 2 copiesInzektor Exa-Beetle
                                                                                      Inzektor Exa-Beetle
                                                                                      DARK
                                                                                      Inzektor Exa-Beetle
                                                                                      • ATK:

                                                                                      • 1000

                                                                                      • DEF:

                                                                                      • 1000


                                                                                      2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.


                                                                                      2 copiesInzektor Exa-Stag 2 copiesInzektor Exa-Stag
                                                                                      Inzektor Exa-Stag
                                                                                      DARK
                                                                                      Inzektor Exa-Stag
                                                                                      • ATK:

                                                                                      • 800

                                                                                      • DEF:

                                                                                      • 800


                                                                                      2 Level 5 Insect-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect.


                                                                                      1 copyLeviair the Sea Dragon 1 copyLeviair the Sea Dragon
                                                                                      Leviair the Sea Dragon
                                                                                      WIND
                                                                                      Leviair the Sea Dragon
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 1600


                                                                                      2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                                                      2 copiesMaestroke the Symphony Djinn 2 copiesMaestroke the Symphony Djinn
                                                                                      Maestroke the Symphony Djinn
                                                                                      DARK
                                                                                      Maestroke the Symphony Djinn
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 2300


                                                                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.


                                                                                      1 copyNumber 12: Crimson Shadow Armor Ninja 1 copyNumber 12: Crimson Shadow Armor Ninja
                                                                                      Number 12: Crimson Shadow Armor Ninja
                                                                                      EARTH
                                                                                      Number 12: Crimson Shadow Armor Ninja
                                                                                      • ATK:

                                                                                      • 2400

                                                                                      • DEF:

                                                                                      • 1700


                                                                                      2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.


                                                                                      1 copyNumber 17: Leviathan Dragon 1 copyNumber 17: Leviathan Dragon
                                                                                      Number 17: Leviathan Dragon
                                                                                      WATER
                                                                                      Number 17: Leviathan Dragon
                                                                                      • ATK:

                                                                                      • 2000

                                                                                      • DEF:

                                                                                      • 0


                                                                                      2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                                                      1 copyNumber 20: Giga-Brilliant 1 copyNumber 20: Giga-Brilliant
                                                                                      Number 20: Giga-Brilliant
                                                                                      LIGHT
                                                                                      Number 20: Giga-Brilliant
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 1800


                                                                                      2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                                                                                      1 copyTiras, Keeper of Genesis 1 copyTiras, Keeper of Genesis
                                                                                      Tiras, Keeper of Genesis
                                                                                      LIGHT
                                                                                      Tiras, Keeper of Genesis
                                                                                      • ATK:

                                                                                      • 2600

                                                                                      • DEF:

                                                                                      • 1700


                                                                                      2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.


                                                                                      1 copyWind-Up Zenmaines 1 copyWind-Up Zenmaines
                                                                                      Wind-Up Zenmaines
                                                                                      FIRE
                                                                                      Wind-Up Zenmaines
                                                                                      • ATK:

                                                                                      • 1500

                                                                                      • DEF:

                                                                                      • 2100


                                                                                      2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.


                                                                                      ocg
                                                                                      Ally of Justice
                                                                                      5







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