Ally of Justice Deck Breakdown

Cards Usage Statistic

Main Deck

Botanical Lion
Botanical Lion
Botanical Lion
EARTH 4
Botanical Lion
  • ATK:

  • 1600

  • DEF:

  • 2000


This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.

Card Trooper
Card Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.

Cyber Valley
Cyber Valley
Cyber Valley
LIGHT 1
Cyber Valley
  • ATK:

  • 0

  • DEF:

  • 0


You can use 1 of these effects. ● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. ● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. ● You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.

Dandylion
Dandylion
Dandylion
EARTH 3
Dandylion
  • ATK:

  • 300

  • DEF:

  • 300


If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Lonefire Blossom
Lonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.

Lord Poison
Lord Poison
Lord Poison
WATER 4
Lord Poison
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.

Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Necro Gardna
Necro Gardna
Necro Gardna
DARK 3
Necro Gardna
  • ATK:

  • 600

  • DEF:

  • 1300


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).

Phoenixian Cluster Amaryllis
Phoenixian Cluster Amaryllis
Phoenixian Cluster Amaryllis
FIRE 8
Phoenixian Cluster Amaryllis
  • ATK:

  • 2200

  • DEF:

  • 0


This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.

Phoenixian Seed
Phoenixian Seed
Phoenixian Seed
FIRE 2
Phoenixian Seed
  • ATK:

  • 800

  • DEF:

  • 0


You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Tytannial, Princess of Camellias
Tytannial, Princess of Camellias
Tytannial, Princess of Camellias
WIND 8
Tytannial, Princess of Camellias
  • ATK:

  • 2800

  • DEF:

  • 2600


When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.

Debris Dragon
Debris Dragon
Debris Dragon
WIND 4
Debris Dragon
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.

Plaguespreader Zombie
Plaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

Card Destruction
Card Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    Charge of the Light Brigade
    Charge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

      D.D.R. - Different Dimension Reincarnation
      D.D.R. - Different Dimension Reincarnation
      D.D.R. - Different Dimension Reincarnation
      Spell Equip
      D.D.R. - Different Dimension Reincarnation

        Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.

        Foolish Burial
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Hidden Armory
            Hidden Armory
            Hidden Armory
            Spell Normal
            Hidden Armory

              Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.

              Mark of the Rose
              Mark of the Rose
              Mark of the Rose
              Spell Equip
              Mark of the Rose

                Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; equip this card to it. Take control of the equipped monster. Once per turn, during your End Phase: Negate this card's effect until your next Standby Phase.

                Mind Control
                Mind Control
                Mind Control
                Spell Normal
                Mind Control

                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

                  Miracle Fertilizer
                  Miracle Fertilizer
                  Miracle Fertilizer
                  Spell Continuous
                  Miracle Fertilizer

                    Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.

                    Mystical Space Typhoon
                    Mystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.

                      Trade-In
                      Trade-In
                      Trade-In
                      Spell Normal
                      Trade-In

                        Discard 1 Level 8 monster; draw 2 cards.

                        Call of the Haunted
                        Call of the Haunted
                        Call of the Haunted
                        Trap Continuous
                        Call of the Haunted

                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                          Compulsory Evacuation Device
                          Compulsory Evacuation Device
                          Compulsory Evacuation Device
                          Trap Normal
                          Compulsory Evacuation Device

                            Target 1 monster on the field; return that target to the hand.

                            Light-Imprisoning Mirror
                            Light-Imprisoning Mirror
                            Light-Imprisoning Mirror
                            Trap Continuous
                            Light-Imprisoning Mirror

                              Negate all LIGHT monster effects activated on the field or in the Graveyard.

                              Magic Cylinder
                              Magic Cylinder
                              Magic Cylinder
                              Trap Normal
                              Magic Cylinder

                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                                Mirror Force
                                Mirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                  Phoenix Wing Wind Blast
                                  Phoenix Wing Wind Blast
                                  Phoenix Wing Wind Blast
                                  Trap Normal
                                  Phoenix Wing Wind Blast

                                    Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.

                                    Scrap-Iron Scarecrow
                                    Scrap-Iron Scarecrow
                                    Scrap-Iron Scarecrow
                                    Trap Normal
                                    Scrap-Iron Scarecrow

                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.

                                      Solemn Judgment
                                      Solemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                        Tag(s):

                                        Spellbinding Circle
                                        Spellbinding Circle
                                        Spellbinding Circle
                                        Trap Continuous
                                        Spellbinding Circle

                                          Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.

                                          Torrential Tribute
                                          Torrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.

                                            Extra Deck

                                            Ally of Justice Catastor
                                            Ally of Justice Catastor
                                            Ally of Justice Catastor
                                            DARK 5
                                            Ally of Justice Catastor
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                            Ancient Fairy Dragon
                                            Ancient Fairy Dragon
                                            Ancient Fairy Dragon
                                            LIGHT 7
                                            Ancient Fairy Dragon
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 3000


                                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                            Armory Arm
                                            Armory Arm
                                            Armory Arm
                                            LIGHT 4
                                            Armory Arm
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                                            Black Rose Dragon
                                            Black Rose Dragon
                                            Black Rose Dragon
                                            FIRE 7
                                            Black Rose Dragon
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                            Brionac, Dragon of the Ice Barrier
                                            Brionac, Dragon of the Ice Barrier
                                            Brionac, Dragon of the Ice Barrier
                                            WATER 6
                                            Brionac, Dragon of the Ice Barrier
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1400


                                            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                            Colossal Fighter
                                            Colossal Fighter
                                            Colossal Fighter
                                            DARK 8
                                            Colossal Fighter
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1000


                                            1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                                            Flamvell Uruquizas
                                            Flamvell Uruquizas
                                            Flamvell Uruquizas
                                            FIRE 6
                                            Flamvell Uruquizas
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 400


                                            1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

                                            Goyo Guardian
                                            Goyo Guardian
                                            Goyo Guardian
                                            EARTH 6
                                            Goyo Guardian
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                                            Queen of Thorns
                                            Queen of Thorns
                                            Queen of Thorns
                                            LIGHT 6
                                            Queen of Thorns
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.

                                            Red Dragon Archfiend
                                            Red Dragon Archfiend
                                            Red Dragon Archfiend
                                            DARK 8
                                            Red Dragon Archfiend
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.

                                            Scrap Dragon
                                            Scrap Dragon
                                            Scrap Dragon
                                            EARTH 8
                                            Scrap Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

                                            Stardust Dragon
                                            Stardust Dragon
                                            Stardust Dragon
                                            WIND 8
                                            Stardust Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                            Thought Ruler Archfiend
                                            Thought Ruler Archfiend
                                            Thought Ruler Archfiend
                                            DARK 8
                                            Thought Ruler Archfiend
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2300


                                            1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.

                                            Main: 40 Extra: 15

                                            2 cardCyber Dragon 2 cardCyber Dragon
                                            Cyber Dragon
                                            LIGHT 5
                                            Cyber Dragon
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1600


                                            If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                            1 cardElemental HERO Ocean 1 cardElemental HERO Ocean
                                            Elemental HERO Ocean
                                            WATER 4
                                            Elemental HERO Ocean
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 1200


                                            Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


                                            1 cardElemental HERO Stratos
                                            1 cardElemental HERO Stratos
                                            Elemental HERO Stratos
                                            WIND 4
                                            Elemental HERO Stratos
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 300


                                            When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                                            2 cardHonest 2 cardHonest
                                            Honest
                                            LIGHT 4
                                            Honest
                                            • ATK:

                                            • 1100

                                            • DEF:

                                            • 1900


                                            During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                                            2 cardSpined Gillman 2 cardSpined Gillman
                                            Spined Gillman
                                            WATER 3
                                            Spined Gillman
                                            • ATK:

                                            • 1300

                                            • DEF:

                                            • 0


                                            All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.


                                            2 cardCrusader of Endymion 2 cardCrusader of Endymion
                                            Crusader of Endymion
                                            LIGHT 4
                                            Crusader of Endymion
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1200


                                            This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.


                                            3 cardElemental HERO Neos Alius 3 cardElemental HERO Neos Alius
                                            Elemental HERO Neos Alius
                                            LIGHT 4
                                            Elemental HERO Neos Alius
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1300


                                            This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


                                            3 cardDeep Sea Diva 3 cardDeep Sea Diva
                                            Deep Sea Diva
                                            WATER 2
                                            Deep Sea Diva
                                            • ATK:

                                            • 200

                                            • DEF:

                                            • 400


                                            When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.


                                            3 cardE - Emergency Call 3 cardE - Emergency Call
                                            E - Emergency Call
                                            Spell Normal
                                            E - Emergency Call

                                              Add 1 "Elemental HERO" monster from your Deck to your hand.


                                              1 cardFuture Fusion 1 cardFuture Fusion
                                              Future Fusion
                                              Spell Continuous
                                              Future Fusion

                                                During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


                                                3 cardGemini Spark 3 cardGemini Spark
                                                Gemini Spark
                                                Spell Quick
                                                Gemini Spark

                                                  Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


                                                  1 cardHeavy Storm
                                                  1 cardHeavy Storm
                                                  Heavy Storm
                                                  Spell Normal
                                                  Heavy Storm

                                                    Destroy all Spell and Trap Cards on the field.


                                                    3 cardMiracle Fusion 3 cardMiracle Fusion
                                                    Miracle Fusion
                                                    Spell Normal
                                                    Miracle Fusion

                                                      Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                                      1 cardMystical Space Typhoon
                                                      1 cardMystical Space Typhoon
                                                      Mystical Space Typhoon
                                                      Spell Quick
                                                      Mystical Space Typhoon

                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                        1 cardReinforcement of the Army
                                                        1 cardReinforcement of the Army
                                                        Reinforcement of the Army
                                                        Spell Normal
                                                        Reinforcement of the Army

                                                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                          2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                          Bottomless Trap Hole
                                                          Trap Normal
                                                          Bottomless Trap Hole

                                                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                            1 cardCall of the Haunted
                                                            1 cardCall of the Haunted
                                                            Call of the Haunted
                                                            Trap Continuous
                                                            Call of the Haunted

                                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                              3 cardDimensional Prison 3 cardDimensional Prison
                                                              Dimensional Prison
                                                              Trap Normal
                                                              Dimensional Prison

                                                                When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                                1 cardHero Blast 1 cardHero Blast
                                                                Hero Blast
                                                                Trap Normal
                                                                Hero Blast

                                                                  Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.


                                                                  1 cardMirror Force
                                                                  1 cardMirror Force
                                                                  Mirror Force
                                                                  Trap Normal
                                                                  Mirror Force

                                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                    1 cardSolemn Judgment 1 cardSolemn Judgment
                                                                    Solemn Judgment
                                                                    Trap Counter
                                                                    Solemn Judgment

                                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                      Tag(s):

                                                                      1 cardStarlight Road 1 cardStarlight Road
                                                                      Starlight Road
                                                                      Trap Normal
                                                                      Starlight Road

                                                                        When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                                        1 cardTorrential Tribute
                                                                        1 cardTorrential Tribute
                                                                        Torrential Tribute
                                                                        Trap Normal
                                                                        Torrential Tribute

                                                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                          2 cardChimeratech Fortress Dragon 2 cardChimeratech Fortress Dragon
                                                                          Chimeratech Fortress Dragon
                                                                          DARK 8
                                                                          Chimeratech Fortress Dragon
                                                                          • ATK:

                                                                          • 0

                                                                          • DEF:

                                                                          • 0


                                                                          "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                          3 cardElemental HERO Absolute Zero 3 cardElemental HERO Absolute Zero
                                                                          Elemental HERO Absolute Zero
                                                                          WATER 8
                                                                          Elemental HERO Absolute Zero
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 2000


                                                                          1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                                                          1 cardElemental HERO Gaia 1 cardElemental HERO Gaia
                                                                          Elemental HERO Gaia
                                                                          EARTH 6
                                                                          Elemental HERO Gaia
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 2600


                                                                          1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.


                                                                          2 cardAlly of Justice Catastor 2 cardAlly of Justice Catastor
                                                                          Ally of Justice Catastor
                                                                          DARK 5
                                                                          Ally of Justice Catastor
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 1200


                                                                          1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                          1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                          Black Rose Dragon
                                                                          FIRE 7
                                                                          Black Rose Dragon
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 1800


                                                                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                          1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                          Brionac, Dragon of the Ice Barrier
                                                                          WATER 6
                                                                          Brionac, Dragon of the Ice Barrier
                                                                          • ATK:

                                                                          • 2300

                                                                          • DEF:

                                                                          • 1400


                                                                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                          1 cardGoyo Guardian 1 cardGoyo Guardian
                                                                          Goyo Guardian
                                                                          EARTH 6
                                                                          Goyo Guardian
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 2000


                                                                          1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                                          2 cardMagical Android 2 cardMagical Android
                                                                          Magical Android
                                                                          LIGHT 5
                                                                          Magical Android
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 1700


                                                                          1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                                                          1 cardMist Wurm 1 cardMist Wurm
                                                                          Mist Wurm
                                                                          WIND 9
                                                                          Mist Wurm
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 1500


                                                                          1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                                          1 cardStardust Dragon 1 cardStardust Dragon
                                                                          Stardust Dragon
                                                                          WIND 8
                                                                          Stardust Dragon
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 2000


                                                                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.



                                                                          ALLY OF JUSTICE Decks in OCG








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